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Advanced Computer Graphics
Welcome to the CS 5610/6610 - Lecture slides page. Here you will find the slides from class presentations. Thanks to Han-Wei Shen, Ohio State University Stephen Chenney, University of Wisconsin Ed Angel, University of New Mexico David Brogan and Greg Humphreys, University of Virginia Last year, the students didn't know OpenGL so there was some intro: 2007 Lectures Week 1: Vertex Arrays OpenGL Vertex Arrays Week 1: Blending in OpenGL Blending lecture Week 2: Texturing in OpenGL Texturing lecture 1 Week 3: Texturing Filtering Texturing Lecture 2 Week 3: Environment Mapping env_map 2009.pdf Week 4: Stenciling and other buffers Buffers Lecture Week 5: Stenciling for hidden lines Info for reading/writing buffers Week 5: Stenciling for Silhouettes Info for silhouettes (more stenciling tricks) Week 6: Shadows Introduction to Shadows Week 6: Shadows Shadow Mapping in OpenGL Week 6: Shadows Volumes Introduction to Shadow Volumes Week 6: Soft Shadows Introduction to Soft Shadows Week 6: Hybrid Shadows Hybrid Shadow Map and Shadow VolumeShadows Week 7: Graphics Hardware I Introduction to graphic hardware Vertex Engine Week 7: Graphics Hardware II Introduction to graphic hardware Fragment Engine Week 7: GLSL Intro to GLSL Week 7: GLSL GLSL vs Cg Week 9: Tangent Space Tangent Space Week 10: Cg Examples Cg Examples Week 11: more Cg Examples Cg Examples Week 11: Radiosity Radiosity Week 12: Planar Reflections Planar Reflectors Week 12: Curved Reflectors Curved Reflectors |