This is under construction if you haven't noticed.


The purpose of web pages is to provide information. This page is dedicated to DJGPP, the best 32 bit C compiler for MS-DOS. There are already a few djgpp pages out there, so I will try not to be too redundant. I feel that the best way to learn how to code in something is to look at the code, so I will show you part of my 3d polygon based graphics engine, although the only part I will currently display is how to do some simple (simple in concept at least) stuff.

I will also attempt in this page to give a good 3d graphics programming book review. Just to be complete I will include the AT&T assembly tutorial for those of you who dont want to look at any other djgpp pages (I wish).

Things to do...

Main Sections
  • djgpp graphics tutorial with code
  • 3d graphics programming book reviews
  • AT&T assembly tutorial

    Smaller Sections
  • C/C++ Programming
  • Ray Tracing
  • Linux
  • Hacking/Cryptography

    Other pages...

  • Personal Stuff
  • Links


    jfbell@eng.utah.edu